Contact & Info

This is me - Get in touch!

Me in bullet points


  • Broadly experienced as a developer, game designer, feature owner and team coordinator, enabling me to speak the languages of both designers and developers fluently, and lead with confidence and clarity.


  • Broadly educated in game & level design, computer science, math, philosophy, concept development, branding, teamwork and leadership.


  • Certified Scrum Master.


  • Life-long passion for games, puzzles and problem-solving.


  • Keen eye for details and polish, as well as for the big picture.


  • Analytical mind and documented high IQ.


  • Creative in many ways (published musician, dancer & performer, photographer, writer, etc).


  • Dedicated to personal and professional self-improvement.


  • Open, honest, friendly, and easy to work with!

Key skills


  • Leadership
  • Analytical Skills
  • Team Coordination
  • Agile Methodologies
  • Communication
  • Game Design
  • Level Design
  • Design Theory


I've worked at...


  • Massive Entertainment
  • Tarsier Studios
  • Star Vault
  • The Astonishing Tribe


I've studied at...


  • The Game Assembly
  • Hyper Island
  • Lund University & Faculty of Engineering


I've interned at...


  • Southend Interactive
  • MTG Modern Games