Contact & Info

This is me - Get in touch!

Me in bullet points


  • Well over a decade of work experience as game designer, feature owner and programmer. (including agile development)


  • Broadly educated in game & level design, computer science, math, philosophy, concept development, branding, teamwork and leadership.


  • Life-long passion for games, puzzles and problem-solving.


    • Keen eye for details and polish, as well as for the big picture.


    • Analytical mind and documented high IQ.


    • Creative in many ways (published musician, salsa dancer & performer, photographer, writer, etc).


    • Dedicated to personal and professional self-improvement.


    • Open, honest, friendly, and easy to work with!

    Key skills


    • Game Design
    • Communication
    • Leadership
    • Level Design
    • Design Theory
    • Visual Scripting


    I've worked at...


    • Massive Entertainment
    • Tarsier Studios
    • Star Vault
    • The Astonishing Tribe


    I've studied at...


    • The Game Assembly
    • Hyper Island
    • Lund University & Faculty of Engineering


    I've interned at...


    • Southend Interactive
    • MTG Modern Games