Individual Student Project
A whitebox for a short shooter adventure leading up to the Boss Battle, showcasing a few staple design concepts.
Game Design, Level Design
Unreal Engine 4
A straight-forward first-person level design exercise with some scripting and environmental puzzles.
Level Design, Puzzle Design, Blueprint Scripting
A compact Capture The Flag map for 8 players in Unreal Tournament.
Level Design, Gameplay Balancing
Unreal Tournament Editor
Group Student Project
A Diablo-style action game.
Team-made Game Engine, Unity, SVN
A 2D action platformer, focused on acrobatic traversal and exploration.
Team-made Game Engine, Tiled, SVN
An "endless runner" style game with arcade elements, set in a cartoony world.
A 2D side-scrolling shoot-em-up.
Individual Student Projects
A collection of screenshots from student assignments too small to warrant their own pages.
Level Design, Environmental Art, 3D Modelling
Unreal Engine 4, Maya